Game Designer in Residence, Faculty

Maryland Institute College of Art

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This one-year creative residency is a unique opportunity to work closely with our students, research lab, and the larger MICA community over the course of the 2019-2020 academic year. During the residency, the designer is expected to complete a game or other play-based project and will teach 12 credits per year (2 courses per semester) . We are looking for a designer making compelling work in the field of games/play who wants to gain further teaching experience.

Responsibilities

The resident is expected to be an active member of the game, art, and design communities of the Maryland Institute College of Art and the Baltimore community at large. Applicants proposing projects which creatively engage our community will be given preference. MICA and the Interactive Arts Department are committed to enriching the diversity of our faculty and pedagogical viewpoints. Candidates who demonstrate an ability to forward these goals are encouraged to apply.

Additional Information:

Salary is commensurate with experience and college policy, including an excellent benefits package. The College will review applications as received. Although materials received before March 15th, 2019, are best assured of receiving full consideration, the position will remain open until filled. All inquiries, nominations, and applications will be held in the strictest confidence. AA/EOE. The successful candidate will be required to complete Employment and Education Verifications.

Requirements
  • An active professional practice which includes some combination of the following: game or play related projects, game research, released games or game scholarship.

  • A diverse interest in games and play including tabletop games, games as art, games for change, urban games, etc…

  • An active interest in teaching, with preference given to those having prior games-related experience including college-level teaching, workshop leading, or tutorial production.

  • A detailed project proposal for work to be completed over the course of the residency.

Additionally Valued:

  • A history of working across disciplines with other artists, designers, and those outside of the field of game design.

  • A track record of working with nonprofits, government agencies, or companies on collaborative courses and projects.

  • Experience that is informed by multiple worldviews; and approaches to theory that are inclusive of non-western cultures and practices.

How to Apply

Visit www.micahr.slideroom.com. You will be asked to login or create a login. Once you have logged in, please follow these instructions. Instructions will also be posted in SlideRoom as you are applying.

Submit online: Two multi-page PDF documents.

The first multi-page PDF document should include:

  • Letter of application

  • Comprehensive CV

  • Links to 5 -10 online work samples.

  • Names and contact information including address, phone and email for three references.

Links to live URLs may be submitted as well, but will be considered as a secondary source. Any additional media (MOV, MP3, etc.) should be formatted for Apple computers and have representative still image and description information in the PDF portfolio document.

The second multi-page PDF document should include a project proposal

  • Overview

  • Detailed Description

  • Project Timeline (September, 2019 - May, 2020)

  • Deliverables

  • Diagram / Imagery

Please format PDF documents for screen resolution and viewing. No physical media are

requested nor will be returned.

Apply
Posted on February 19